Trade Skills
Fishing
The fisherman in OrbusVR is treated similarly to the combat classes. It has its own level and experience gains, along with unique armor sets to unlock. To start your journey as a fisherman, visit Ernest Trimm by the lake just outside the city of Highsteppe. Each fish will require a certain primary bait to be hooked, with some requiring or being further enticed by other baits. While some fish may be founds in a variety of places, others may only be found in isolated fishing holes in the far corners of the world. Some rare fish even come and go on a whim. The first few fish you will need to get started are the sunfish, green bellied bass, and katyharan catfish.
To start fishing, you can equip the rod Ernest gives you and then equip a fishing lure in the utility slot between the left and right hand weapon slots. Lure ingredients can be found from most every monster in the world and can be attached to a lure in your house. You cast the lure out into a body of water as you would with a real fishing pole and begin to reel it in. Once a fish bites, pull up with the rod to hook it and continue reeling. As you reel, the line will begin to turn darker shades of red and eventually break. To prevent the lure from breaking, either let go or stop turning with you reeling hand for a few moments until the red fades. Once the lure reaches the shore, you can cast again.
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Harvesting
The collection of resources can provide both a steady income for the aspiring merchant or raw materials for alchemy. Harvestable resources are ever-present in your travels and some of the most coveted exist only in the most dangerous parts of the realm. The Highsteppe region contains many queen’s ear, roto spore, and reedflute. These, along with a few fish, will be the foundation for your first potions.
To collect resources, you will need to equip your harvester in your tool belt. You can then swing it through a harvestable resource to collect it. Some resources, like Queen's Ear, are found in a variety of places around the world, while others are contained to small sections of one region.
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Alchemy
Alchemy is the profession of potion making in OrbusVR. Each potion has a set recipe requiring a variety of ingredients possibly consisting of plants, fish, or minerals. To make a potion, the required ingredients must be mixed into the cauldron in your house at a series of specific times. The cauldron progresses colored heat stages to indicate when it's time to add certain ingredients. To finish a potion, dip the bottle beside the cauldron into the liquid at the indicated time on the recipe. The basic healing potion is the simplest of all, requiring only three ingredients and two color changes.
Some recipes are attained through the main quest line, while others may require you to complete side quests to learn their secrets. Even more elusive recipes hide scattered around the world, but cannot be seen by the normal eye. Each new recipe you attain will be added as a new or updated entry in your journal. Additionally, some potions may become more potent or gain added effects if left on the aging rack in your house.
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Pet Breeding
Pet Breeding Info
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Artificing
Artificing Info
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