Spell Runes
Revision as of 03:13, 27 May 2018 by PeskyCashew (talk | contribs)
Each magical spell has a unique rune required to cast it. Level 1 and 2 spells generally require some form of planar drawing with your want and Level 3 spells generally add a 3-D component. Many, if not all, runes have alternate methods of drawing them which still achieve success with OrbusVR's detection system.
Contents
Rune Pillar Locations
Fire Spells
Fireball 1
Fireball 2
Fireball 3
Ice Spells
Frostbolt 1
Frostbolt 2
Frostbolt 3
Arcane Spells
Arcane Ray
Arcane Missile
Affliction Spells
Affliction
Greater Affliction
Defensive Spells
Mana Shield
Polymorph
Decurse
Pushback 1
Pushback 2
Utility Spells
Light
Fireworks
Resurrection
Portal Initiation