Spell Runes
Revision as of 03:12, 27 May 2018 by PeskyCashew (talk | contribs) (Created page with "Each magical spell has a unique rune required to cast it. Level 1 and 2 spells generally require some form of planar drawing with your want and Level 3 spells generally add a...")
Each magical spell has a unique rune required to cast it. Level 1 and 2 spells generally require some form of planar drawing with your want and Level 3 spells generally add a 3-D component. Many, if not all, runes have alternate methods of drawing them which still achieve success with OrbusVR's detection system.
Contents
Rune Pillar Locations
Fire Spells
Fireball 1 Fireball 2 Fireball 3
Ice Spells
Frostbolt 1 Frostbolt 2 Frostbolt 3
Arcane Spells
Arcane Ray Arcane Missile
Affliction Spells
Affliction Greater Affliction
Defensive Spells
Mana Shield Polymorph Decurse Pushback 1 Pushback 2
Utility Spells
Light Fireworks Resurrection Portal Initiation