Difference between revisions of "Spell Runes"

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(Created page with "Each magical spell has a unique rune required to cast it. Level 1 and 2 spells generally require some form of planar drawing with your want and Level 3 spells generally add a...")
 
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== Fire Spells ==
 
== Fire Spells ==
 
Fireball 1
 
Fireball 1
 +
 
Fireball 2
 
Fireball 2
 +
 
Fireball 3
 
Fireball 3
  
 
== Ice Spells ==
 
== Ice Spells ==
 
Frostbolt 1
 
Frostbolt 1
 +
 
Frostbolt 2
 
Frostbolt 2
 +
 
Frostbolt 3
 
Frostbolt 3
  
 
== Arcane Spells ==
 
== Arcane Spells ==
 
Arcane Ray
 
Arcane Ray
 +
 
Arcane Missile
 
Arcane Missile
  
 
== Affliction Spells ==
 
== Affliction Spells ==
 
Affliction
 
Affliction
 +
 
Greater Affliction
 
Greater Affliction
  
 
== Defensive Spells ==
 
== Defensive Spells ==
 
Mana Shield
 
Mana Shield
 +
 
Polymorph
 
Polymorph
 +
 
Decurse
 
Decurse
 +
 
Pushback 1
 
Pushback 1
 +
 
Pushback 2
 
Pushback 2
  
 
== Utility Spells ==
 
== Utility Spells ==
 
Light
 
Light
 +
 
Fireworks
 
Fireworks
 +
 
Resurrection
 
Resurrection
 +
 
Portal Initiation
 
Portal Initiation

Revision as of 03:13, 27 May 2018

Each magical spell has a unique rune required to cast it. Level 1 and 2 spells generally require some form of planar drawing with your want and Level 3 spells generally add a 3-D component. Many, if not all, runes have alternate methods of drawing them which still achieve success with OrbusVR's detection system.


Rune Pillar Locations

Fire Spells

Fireball 1

Fireball 2

Fireball 3

Ice Spells

Frostbolt 1

Frostbolt 2

Frostbolt 3

Arcane Spells

Arcane Ray

Arcane Missile

Affliction Spells

Affliction

Greater Affliction

Defensive Spells

Mana Shield

Polymorph

Decurse

Pushback 1

Pushback 2

Utility Spells

Light

Fireworks

Resurrection

Portal Initiation