Difference between revisions of "World Bosses"
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+ | World bosses each have a unique spawn mechanic that can be triggered any time to begin an initial fight and consecutively 5 minutes after the boss is killed or despawns. They are primarily hunted for cosmetic [[Capes]] and powerful [[Rings#World_Boss_Rings|rings]]. | ||
− | == | + | == Bjorn Stafrute == |
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Picture !! Location <br> !! Drops !! Notes !! Trees | ||
+ | |- | ||
+ | | [[File:BjornStafrute.jpeg|200x200px]] || Highsteppe || Overgrown Bark (Cape)<br>Signet of Bark (ring)<br>Bjorn Pet || Enraged by destroying four trees<br>Spawns Adds, tremors,<br>Spawns seeds (ranged attack) ||[[File:Bjorn Stafrute Enrage Trees.jpg|200x200px]] | ||
+ | |} | ||
− | == | + | == Chaos Giant == |
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Picture !! Location !! Drops !! Notes !! Switches | ||
+ | |- | ||
+ | | [[File:Chaos Giant.jpeg|200x200px]] || Lamavora Battlegrounds || Unknown Equation (Cape)<br>Chaotic Signet (Ring)<br>Chaos Giant Pet || Enraged by flipping four switches at once || [[File:Chaos Giant Enrage Levers.jpg|200x200px]] | ||
+ | |} | ||
− | == | + | == Scav Giant == |
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Picture !! Location !! Drops !! Notes | ||
+ | |- | ||
+ | | [[File:Scav Giant.jpeg|200x200px]] || Hulthine's Basin || Independent Thought (Cape)<br>Scavenged Ring<br>Scav Giant Pet || Must lead him to smash six wolves to Enrage<br>Spawns adds<br>Jumps<br>Massive AOE | ||
+ | |} | ||
+ | |||
+ | == Rock Giant == | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Picture !! Location !! Drops !! Notes !! Pillars | ||
+ | |- | ||
+ | | [[File:Rock Giant.jpg|200x200px]] || Hulthine's Basin || The Boulder (Cape)<br>The One (Ring)<br>Rock Giant Pet || A person must stand next to a job specific pillar on<br>each job to light them all up to spawn boss enraged.<br>Spawns adds, Jumps, AOE || [[File:Rock Giant Enrage Pillars.png|200x200px]] | ||
+ | |} |
Latest revision as of 22:24, 23 March 2024
World bosses each have a unique spawn mechanic that can be triggered any time to begin an initial fight and consecutively 5 minutes after the boss is killed or despawns. They are primarily hunted for cosmetic Capes and powerful rings.
Bjorn Stafrute
Picture | Location |
Drops | Notes | Trees |
---|---|---|---|---|
Highsteppe | Overgrown Bark (Cape) Signet of Bark (ring) Bjorn Pet |
Enraged by destroying four trees Spawns Adds, tremors, Spawns seeds (ranged attack) |
Chaos Giant
Picture | Location | Drops | Notes | Switches |
---|---|---|---|---|
Lamavora Battlegrounds | Unknown Equation (Cape) Chaotic Signet (Ring) Chaos Giant Pet |
Enraged by flipping four switches at once |
Scav Giant
Picture | Location | Drops | Notes |
---|---|---|---|
Hulthine's Basin | Independent Thought (Cape) Scavenged Ring Scav Giant Pet |
Must lead him to smash six wolves to Enrage Spawns adds Jumps Massive AOE |