Difference between revisions of "Shard Dungeons"

From Orbus Free Press
Jump to navigation Jump to search
Line 1: Line 1:
A shard dungeon is a more difficult variant of an existing dungeon enemies above level 20. Shards dungeons range in difficulty from tier 1-10 based on the shard used to invoke them.
+
A shard dungeon is a more difficult variant of an existing dungeon enemies at or above level 20. Shards dungeons range in difficulty from tier 1-10 based on the shard used to invoke them.
  
 
Shards are acquired from defeating a boss in a normal difficulty variant of the tradu mines dungeons. Multiple shards cannot be acquired if another already exists in the player's inventory, however, one may deposit shards in storage and acquire more.
 
Shards are acquired from defeating a boss in a normal difficulty variant of the tradu mines dungeons. Multiple shards cannot be acquired if another already exists in the player's inventory, however, one may deposit shards in storage and acquire more.
 +
 +
Enemies in shard dungeons will have mutations. XXX number of mutations occur at XXX tiers
  
 
[[File:Shard_Mutations.PNG]]
 
[[File:Shard_Mutations.PNG]]

Revision as of 06:42, 25 May 2018

A shard dungeon is a more difficult variant of an existing dungeon enemies at or above level 20. Shards dungeons range in difficulty from tier 1-10 based on the shard used to invoke them.

Shards are acquired from defeating a boss in a normal difficulty variant of the tradu mines dungeons. Multiple shards cannot be acquired if another already exists in the player's inventory, however, one may deposit shards in storage and acquire more.

Enemies in shard dungeons will have mutations. XXX number of mutations occur at XXX tiers

Shard Mutations.PNG