Scoundrel
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Primary Roll: | DPS |
Armor Type: | Leather |
Weapon: | Revolver |
Equipment: | Cards |
Contents
Description
The Scoundrel is a high-skill, high-damage class built around pressing your luck and showing off. Equipped with a six shooter and a trusty deck of magical cards, the Scoundrel can sling his gun to fire curved bullets and increase his attack.
How to fight
Abilities
A
Super Ability
Talents
Full Chamber: When firing a bullet from a fully-loaded gun, your shot has a 10% additional chance to critically strike | Slow Burn: Your card buffs last for an additional 2 seconds |
Stack the Deck: Your card deck now contains seven cards, two of which are the Card of Flames | Quick Draw: Your card deck regenerates 10% more quickly |
On the Line: Your damage buff from Level 3 and higher ranks of Showin' Off is increased by 25%, while your damage from Rank 2 and lower is decreased by 25%. | Easy Mode: All Rank 1 Showin' Off shots are upgraded to Rank 2 regardless of distance or curve. |
One Basket: Your gun can now charge up to 4 bullets at a time | Break Shot: Shooting a 3-bullet charged shot now applies the Break Armor debuff to the target, increasing incoming damage from all sources by 5% |
True Gambler: Your critical hits add a buff to yourself which increases your critical strike chance by 10%, but increases incoming damage to you by 10% as well. Stacks up to 5 times | Guaranteed Win: Every 6th shot is a guaranteed critical strike. |
List of weapons
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Artificing for Paladins
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