Difference between revisions of "Shaman"

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==Description==
 
==Description==
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The Shaman is a high-powered offensive class with the ability to affect the entire battlefield. Throwing down totems, the Shaman can spread effects to slow down enemies, or throw down a spell-slinging totem and grab some arcane energy to hurl for massive damage.
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==How to fight==
 
==How to fight==
  

Revision as of 22:11, 19 May 2019

BeginnerShamanMask.png
Primary Roll: DPS
Armor Type: Cloth
Weapon: Mask
Equipment: Totems

Description

The Shaman is a high-powered offensive class with the ability to affect the entire battlefield. Throwing down totems, the Shaman can spread effects to slow down enemies, or throw down a spell-slinging totem and grab some arcane energy to hurl for massive damage.

How to fight

Abilities

A

Super Ability

Talents

Stunning: Your stun last for less time, but does increased damage Stay Put: Double the duration of your stun
Fire Consumes: Fireball will apply a DoT to weakened enemies Blazing Speed: The shaman's base speed is increased at all times
Reach: You can grab orbs off a totem from a small distance away Longevity: Totems last longer before disappearing
Strikes Twice: When your lightning orb crits it instantly respawns on your totem Totemic Call: Once every 10 seconds you can point to a placed totem and teleport to it. If you teleport at least 4 meters, for a short period after teleporting all your damage is increased
All In: The first orb generated by a totem is guaranteed to crit Totemic Mastery: If you miss with a thrown orb it instantly respawns

List of weapons

Potential spoilers. Click Here to view

coming soon

Artificing for Paladins

Potential spoilers. Click Here to view

coming soon