Difference between revisions of "Transportation"

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===Trackpad===
 
===Trackpad===
 
In addition to the Teleportation locomotion, you can turn on Trackpad locomotion in your Player Menu. Once this is active, you use the trackpad (on the Vive) or the thumbstick (on the Rift) of your teleportation hand to move around. Just touch the pad/stick toward the top to move forward or bottom to go backward. The farther from the middle you touch, the faster you go. You will travel in whatever direction your controller is facing.  
 
In addition to the Teleportation locomotion, you can turn on Trackpad locomotion in your Player Menu. Once this is active, you use the trackpad (on the Vive) or the thumbstick (on the Rift) of your teleportation hand to move around. Just touch the pad/stick toward the top to move forward or bottom to go backward. The farther from the middle you touch, the faster you go. You will travel in whatever direction your controller is facing.  
 
===Gateways===
 
Some areas that traverse stairs or bridges are not walkable, but rather have a gateway on either end that you must enter to be teleported up or across. While you can walk through them if you know the location of the gateway, holding the teleport button will display the gateway in green when in close proximity. You can then point your teleport into it to proceed through it.
 
  
 
===Getting Stuck===
 
===Getting Stuck===
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==Mounts==
 
==Mounts==
Mounts have been confirmed as an intended feature, but are not on the short-term development roadmap. "Yeah we will definitely eventually do mounts at some point. Not sure if it will be pre-Beta or not though."
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Mounts that increase movement speed are available for purchase at the lowest reputation from Darius, the Kill Quest Mission Vendor. Other vendors and the cash shop also sell different mounts. Each mount will provide the same speed increase.
  
 
==Airship==
 
==Airship==
There is an airship in the game that acts as a taxi. There is currently a port at the starter village, and a port near the Lakewood Inn. To board the airship, just wait for it to come to the dock, then a bridge will extend out to the ship with a teleport gateway that appears on the bridge. Just use that to board the ship, and do the same thing at the other end to get off.
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There is an airship in the game that acted as a taxi in original Orbus. It is currently docked at Highsteppe and not functioning, though it may eventually be used again.
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==Teleport Stones==
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Teleport stones are hidden around the world and can be teleported to either from a different teleport stone or from a runemage portal. Each use of a teleport stone costs one Runemage Reagent no matter the destination.
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==Runemage Portals==
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Runemages can cast teleport spells keyed to teleport stones hidden across the world. To use these portals, grab the orb with the grip button and lift it to your face. The use of this teleportation method does not cost Reagents, except to the Runemage who casts it (for whom it will cost one Reagent). Only teleport stones adorned with runes can be teleported to in this manner.

Latest revision as of 21:50, 30 May 2019

Movement Modes

Teleportation

The default locomotion is Teleportation. Just press down on the Trackpad (on the Vive) or the A/X button (on the Rift) to bring up a green line, then let go to teleport. You will notice a grid building up, showing how far you can teleport. The longer you wait, the farther you can teleport.

Note that the controller you use for teleporting is the opposite hand of your weapon slot. So if you put your Bow in your left hand (the default), you use your right hand to teleport. If you put your Runemage wand in your right hand (recommended for right-handed folks), then you would use your left hand to teleport.

Trackpad

In addition to the Teleportation locomotion, you can turn on Trackpad locomotion in your Player Menu. Once this is active, you use the trackpad (on the Vive) or the thumbstick (on the Rift) of your teleportation hand to move around. Just touch the pad/stick toward the top to move forward or bottom to go backward. The farther from the middle you touch, the faster you go. You will travel in whatever direction your controller is facing.

Getting Stuck

If you get 'stuck' in combat (which can happen sometimes), and your Trackpad locomotion won't work at normal speed, there is an option in the Player Menu that says 'Stuck in Combat', press that and it will fix the bug. The 'Stuck in Combat' button has a 10 minute cooldown.

Front-Facing Setup Support

If you're using a front-facing (instead of 360-degree) setup, there's an option in the Player Menu called "Tracking Type." Set that to Front Facing. Once you've done that, you can press the joystick left or right to turn.

Mounts

Mounts that increase movement speed are available for purchase at the lowest reputation from Darius, the Kill Quest Mission Vendor. Other vendors and the cash shop also sell different mounts. Each mount will provide the same speed increase.

Airship

There is an airship in the game that acted as a taxi in original Orbus. It is currently docked at Highsteppe and not functioning, though it may eventually be used again.

Teleport Stones

Teleport stones are hidden around the world and can be teleported to either from a different teleport stone or from a runemage portal. Each use of a teleport stone costs one Runemage Reagent no matter the destination.

Runemage Portals

Runemages can cast teleport spells keyed to teleport stones hidden across the world. To use these portals, grab the orb with the grip button and lift it to your face. The use of this teleportation method does not cost Reagents, except to the Runemage who casts it (for whom it will cost one Reagent). Only teleport stones adorned with runes can be teleported to in this manner.